How to Play Belote: A Complete Guide
Belote is a card game that originated in France in the early 20th century. It is derived from an older game called klaberjass, which was popular in Europe. Belote is played with a 32-card deck, consisting of aces, kings, queens, jacks, tens, nines, eights, and sevens of each suit. The game can be played by two to four players, either individually or in partnerships. The game has several variants, such as coinche, contrée, two-player, and three-player belote.
Belote is a game that combines skill, strategy, and luck. It is a fun and engaging way to spend time with friends or family. It also has some benefits for your mental health, such as improving your memory, concentration, logic, and decision-making skills. However, belote can also be challenging, as it requires you to learn the rules, rankings, values, bids, melds, and scores of each variant. It also requires you to communicate effectively with your partner or opponents, and to adapt your strategy according to the situation.
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In this article, I will explain how to play belote in its classic and coinche versions, which are the most common and popular ones. I will also introduce some other variants of belote that you can try if you want more variety and challenge. I will provide you with clear instructions, examples, tables, and tips to help you understand and enjoy this fascinating card game.
How to play classic belote
Classic belote is the simplest and most basic form of belote. It is played by four players in two teams of two. The players sit across from their partners. The aim of the game is to score more points than the opposing team by winning tricks and declaring melds.
What are the materials and setup needed for the game?
To play classic belote, you will need:
A standard 52-card deck (remove all cards from two to six)
A way to keep score (paper and pencil or an app)
A flat surface (a table or a floor)
To set up the game:
Shuffle the cards well.
Deal eight cards to each player in batches of three, two, and three.
Turn over the top card of the remaining deck and place it face-up on the table. This card determines the potential trump suit for the round.
Determine who will be the first dealer by drawing cards. The player with the lowest card deals first. The dealer changes clockwise after each round.
How are the cards dealt and bid?
The dealer shuffles the cards (only before the first deal) and asks the player on their right to cut them. Then they deal eight cards to each player in batches of three, two, and three. The cards are dealt clockwise, starting from the player on the dealer's left. The dealer then turns over the top card of the remaining deck and places it face-up on the table. This card determines the potential trump suit for the round. The bidding phase begins with the player on the dealer's left. They have three options: - Pass: They do not want to play with the face-up card as the trump suit. - Take: They want to play with the face-up card as the trump suit. They take the card and add it to their hand, then discard one card face-down to the bottom of the deck. - Bid: They want to play with a different suit as the trump suit. They announce the suit they want to play with, which must be higher in rank than the face-up card's suit. The ranking of suits is as follows: clubs
How are the tricks and melds played and scored?
The playing phase consists of eight tricks, each involving one card played by each player. The player on the dealer's left leads the first trick by playing any card from their hand. The other players follow clockwise, playing one card each. They must follow suit if they can, otherwise they can play any card. If a trump card is played, they must play a higher trump if they can, otherwise they can play any card. The trick is won by the highest card of the suit led, unless a trump card is played, in which case it is won by the highest trump card. The winner of a trick leads the next trick. Before playing their first card, each player can declare a meld if they have one in their hand. A meld is a combination of cards that gives extra points to the declaring team. The possible melds are: - Belote: A king and a queen of the trump suit. It is worth 20 points. - Tierce: A sequence of three cards of the same suit (e.g., jack-queen-king). It is worth 20 points. - Quarte: A sequence of four cards of the same suit (e.g., ten-jack-queen-king). It is worth 50 points. - Quinte: A sequence of five cards of the same suit (e.g., nine-ten-jack-queen-king). It is worth 100 points. - Square: Four cards of equal rank (e.g., four aces). It is worth 100 points for jacks or nines, and 150 points for any other rank. A player can only declare one meld per round, and only if they have at least one card of that meld in their hand. If two or more players declare melds of equal value, only the one declared by the taker or their partner counts. If no one declares a meld, no extra points are awarded. The points for each trick and meld are added to the declaring team's score at the end of the round. The points for each card are: - Ace: 11 points - Ten: 10 points - King: 4 points - Queen: 3 points - Jack: 2 points - Nine, eight, seven: 0 points The total points for all cards in a round is 162. If the declaring team wins all eight tricks, they get a bonus of 90 points, called capot. This makes the total points for a round 252. The table below summarizes the points for each card, trick, and meld in classic belote. Card Points --- --- Ace 11 Ten 10 King 4 Queen 3 Jack 2 Nine, eight, seven 0 Trick Points --- --- Each trick won by the declaring team The sum of the card values in the trick Each trick won by the defending team 0 Capot (all eight tricks won by the declaring team) 90 Meld Points --- --- Belote (king and queen of the trump suit) 20 Tierce (sequence of three cards of the same suit) 20 Quarte (sequence of four cards of the same suit) 50 Quinte (sequence of five cards of the same suit) 100 Square (four cards of equal rank) 100 for jacks or nines, 150 for any other rank How is the final score calculated and the winner determined?
The final score is calculated by adding up the points for each round. The game can be played until a certain score is reached, such as 500 or 1000 points, or until a certain number of rounds is played, such as 10 or 20 rounds. The team with the higher score at the end of the game wins. If both teams have the same score at the end of the game, there is a tie. In that case, another round can be played to break the tie, or the game can be declared a draw.
How to play coinche belote
Coinche belote is a more advanced and challenging variant of belote. It is also played by four players in two teams of two, but with some differences in the bidding and scoring system. The main difference is that in coinche belote, the taker's team must announce their expected score before playing, and the defending team can challenge or increase their bid. This adds more strategy and risk to the game.
What are the differences and similarities between coinche and classic belote?
The main differences between coinche and classic belote are:
In coinche belote, there is no king's call. The taker's partner is always the player sitting across from them.
In coinche belote, there is no capot bonus. The total points for a round is always 162.
In coinche belote, there are four levels of bids: simple (80 to 160 points), capot (250 points), generale (500 points), and coinche (double or quadruple the previous bid).
In coinche belote, there are two phases of bidding: normal bidding and coinche bidding.
In coinche belote, the declaring team must score at least their bid to win the round. If they fail, they lose their bid.
In coinche belote, the defending team can score points by winning tricks or by making the declaring team fail their bid.
The main similarities between coinche and classic belote are:
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The materials and setup are the same.
The cards are dealt and turned over in the same way.
The ranking and value of cards and suits are the same.
The tricks and melds are played and scored in the same way.
The final score is calculated by adding up the points for each round.
How are the bids made and announced in coinche?
The bidding phase in coinche belote has two stages: normal bidding and coinche bidding. In the normal bidding stage, the players can make one of the following bids:
Pass: They do not want to play with the face-up card as the trump suit, or with any other suit as the trump suit.
Take: They want to play with the face-up card as the trump suit. They take the card and add it to their hand, then discard one card face-down to the bottom of the deck. They also announce their expected score, which must be between 80 and 160 points, in multiples of 10.
Bid: They want to play with a different suit as the trump suit, or with no trumps. They announce the suit and their expected score, which must be higher than the previous bid, either in suit rank or in point value. The ranking of suits is as follows: clubs < diamonds < hearts < spades < no trumps. The minimum score for each suit is 80 points, except for no trumps, which is 90 points.
Capot: They want to play with any suit as the trump suit, and they expect to win all eight tricks. They announce capot and the suit they want to play with. The score for capot is 250 points.
Generale: They want to play with any suit as the trump suit, and they expect to win all eight tricks by themselves, without their partner's help. They announce generale and the suit they want to play with. The score for generale is 500 points.
The normal bidding stage begins with the player on the dealer's left. They have four options: pass, take, bid, or capot. If they pass, the bidding continues clockwise until either a player takes, bids, or announces capot, or all four players pass. If all four players pass, the dealer turns over the next card of the deck and places it face-up on the table. The bidding stage starts again with the same options. If a player takes, bids, or announces capot, they become the taker for the round. They choose their trump suit and their expected score. The bidding continues clockwise until either all three other players pass, or one of them announces generale. If a player announces generale, they become the new taker for the round. They choose their trump suit and their expected score of 500 points. The normal bidding stage ends when either all three other players pass after a take, bid, capot, or generale, or all four players pass after a second turn-over of a card. The game then proceeds to the coinche bidding stage.
How are the tricks and melds played and scored in coinche?
The playing phase in coinche belote is similar to that in classic belote, with some differences in scoring. The tricks and melds are played and scored in the same way as in classic belote, except that:
The declaring team must score at least their bid to win the round. If they fail, they lose their bid.
The defending team can score points by winning tricks or by making the declaring team fail their bid.
If a player announces generale, they must win all eight tricks by themselves. If they succeed, they score 500 points. If they fail, they lose 500 points.
If a player coinches or surcoinches a bid, they double or quadruple the score for that bid.
The table below summarizes the points for each bid in coinche belote.
Bid Points --- --- Simple (80 to 160 points) The expected score announced by the taker Capot (250 points) 250 Generale (500 points) 500 Coinche (double) Double the previous bid Surcoinche (quadruple) Quadruple the previous bid How is the final score calculated and the winner determined in coinche?
The final score is calculated by adding up the points for each round. The game can be played until a certain score is reached, such as 1000 or 2000 points, or until a certain number of rounds is played, such as 10 or 20 rounds. The team with the higher score at the end of the game wins. If both teams have the same score at the end of the game, there is a tie. In that case, another round can be played to break the tie, or the game can be declared a draw.
How to play other variants of belote
Besides classic and coinche belote, there are some other variants of belote that you can try if you want more variety and challenge. Some of these variants are:
Contrée belote
Contrée belote is similar to coinche belote, but with some differences in the bidding system. The main difference is that in contrée belote, there is no take option. The players can only pass or bid. The bidding starts with 80 points and goes up by 10 points each time. The minimum score for no trumps is 120 points. The capot and generale bids are worth 500 and 1000 points, respectively. The coinche and surcoinche bids are worth double and quadruple the previous bid, respectively.
Two-player belote
Two-player belote is a variant of belote that can be played by two players, as the name suggests. The main difference is that in two-player belote, each player has two hands: a visible hand and a hidden hand. The visible hand consists of eight cards that are dealt face-up on the table. The hidden hand consists of eight cards that are dealt face-down to each player. The players can only use their hidden hand during the bidding phase, and their visible hand during the playing phase. The rules for bidding and playing are the same as in classic belote.
Three-player belote
Three-player belote is a variant of belote that can be played by three players, as the name suggests. The main difference is that in three-player belote, there are no teams. Each player plays for themselves. The game is played with a 24-card deck, consisting of aces, kings, queens, jacks, tens, and nines of each suit. The cards are dealt in batches of three, so each player has eight cards in their hand. The rules for bidding and playing are the same as in classic belote, except that the taker plays against the other two players.
Conclusion
Belote is a card game that originated in France and has become popular in many countries around the world. It is a game that combines skill, strategy, and luck, and offers a fun and engaging way to spend time with friends or family. It also has some benefits for your mental health, such as improving your memory, concentration, logic, and decision-making skills.
In this article, I have explained how to play belote in its classic and coinche versions, which are the most common and popular ones. I have also introduced some other variants of belote that you can try if you want more variety and challenge. I have provided you with clear instructions, examples, tables, and tips to help you understand and enjoy this fascinating card game.
I hope you have found this article helpful and informative. If you have any questions or feedback, please feel free to leave a comment below. I would love to hear from you.
Thank you for reading and happy playing!
Frequently Asked Questions
What is the best strategy for playing belote?
There is no definitive answer to this question, as different situations may require different strategies. However, some general tips are:
Know the rules and values of each variant well.
Communicate effectively with your partner or opponents.
Pay attention to the cards played and discarded.
Use your memory and logic to deduce what cards your partner or opponents have.
Bid wisely according to your hand strength and suit preference.
Play your cards carefully according to the trump suit and the expected score.
Declare your melds as soon as possible.
Avoid unnecessary risks or bluffs.
Where can I play belote online?
There are many websites and apps that allow you to play belote online with other players or against computer opponents. Some of them are:
: A website that offers free online belote games in various modes and languages.
: An app that allows you to play belote online with friends or strangers on your mobile device.
Belote Multiplayer: An app that lets you play belote online with millions of players from around the world.
: A website that offers online belote games with various options and features.
How can I improve my belote skills?
The best way to improve your belote skills is to practice regularly and learn from your mistakes. You can also:
Read books or articles about belote strategies and tips.
Watch videos or streams of expert belote players and analyze their moves.
Join online or offline belote communities and forums and exchange ideas and feedback with other players.
Participate in online or offline belote tournaments and competitions and challenge yourself against different opponents.
What are some common belote terms and expressions?
Some common belote terms and expressions are:
Bid: A declaration of the trump suit and the expected score for a round.
Capot: A bid that means winning all eight tricks in a round.
Coinche: A challenge to the previous bid, doubling its value.
Contrée: A variant of coinche belote with a different bidding system.
Generale: A bid that means winning all eight tricks by oneself, without the partner's help.
Meld: A combination of cards that gives extra points to the declaring team.
No trumps: A bid that means playing without any trump suit.
Surcoinche: A counter-challenge to a coinche, quadrupling the previous bid's value.
Taker: The player who makes the final bid for a round.
Trump: The suit that ranks higher than the other suits in a round.
What is jeux belote apk?
Jeux belote apk is a file format that allows you to download and install belote games on your Android device. Apk stands for Android Package Kit, and it is a compressed file that contains all the necessary data and code for an app. Jeux belote apk is a generic term that refers to any belote game app that you can download and install on your Android device. Some examples of jeux belote apk are Belote.com, VIP Belote, Belote Multiplayer, and Belote Online. 44f88ac181
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